Archive for the ‘Youth Education’ Category


Military Ethics Training Videos Being Filmed at Fort Indiantown Gap  June 19, 2009


The New Patriot News is running a story about WILL’s current production, a new interactive movie for the U.S. Army that focuses on ethical decision making:
A soldier in Iraq is getting valuable intelligence information from a clan leader with whom he has cultivated a relationship, when he hears screams in the leader’s enclave that he [...]



‘Sexting’ And The Fight To Protect Teens  November 7, 2008


Last night CBS affiliate WUSA 9 ran a story about ’sexting’, and the new program that WILL Interacive is developing in partnership with Verizon and Web Wise Kids to help combat this risky behavior:



Serious Games, Serious Responsibility  April 12, 2007


Serious Games Source and Gamasutra have both reposted CEO Sharon Sloane’s recent opinion piece about the current debate over the Columbine RPG.
Recent controversy surrounding this year’s Slamdance Guerrilla Gamemaker Competition and the Super Columbine Massacre Role Playing Game incited a debate and raised important questions. The commotion has subsided, but we will see this debate [...]



WILL Interactive, Inc. Receives Grant From Carefirst Blue Cross Blue Sheild to Address School Violence  April 11, 2007


Potomac, MD: WILL Interactive, Inc., the Potomac, MD-based leader in virtual experience behavior modification gaming and recipient of the National Training and Simulation Association (NTSA) ‘2006 Best Serious Game’ award, in partnership with the Public Charter School Student Support Center (SSC), known for their work in substance abuse and violence prevention in urban schools serving [...]



Teens Make Drug Decisions in Game  November 29, 2006


The Lexington Herald-Leader writes an article about WILL’s Generation Rx:
“Prescription drug abuse, a major problem in Eastern Kentucky, has now become a national public health issue, Mathews said.
‘Through this new interactive program, we now hope to lead the nation in demonstrating a new way to involve teenagers in avoiding future drug abuse,’ he said. ‘We’re [...]



Shoot ‘em Ups with Life-Changing Lessons  November 8, 2006


Yahoo! Tech writes an article about video games that teach kids life-changing lessons including WILL’s Generation Rx in its list of serious games:
“It’s not just about shoot ‘em ups, though. It’s called decision training, and Will Interactive takes the gameplay a step further by using real actors and movie scenarios in its games such as [...]



Serious Game To Address Drug Abuse In Children  August 29, 2006


Serious Game Source writes an article on the seriousness and effectiveness of WILL’s Generation Rx:
“Generation Rx was designed to improve critical thinking, judgment and decision-making, and uses WILL Interactive’s patented VEILS (Virtual Experience Immersive Learning Simulations) technology, which the company notes has been proven effective in changing behavior and enhancing positive decision-making.”

Read the full article



“Generation Rx™” Pits Teens Against Prescription Drug Abuse  July 1, 2006


Confronting a national epidemic, interactive program uses familiar video-game technology to reach a tech-savvy teen audience
Potomac, MD: WILL Interactive, Inc., the Potomac, MD-based leader in virtual experience behavior modification gaming, has created Generation Rx™, an interactive gaming simulation, in collaboration with Kentucky River Community Care, Inc. (KRCC), a private non-profit organization dedicated to mental [...]



WILL Interactive’s Immersive Learning Simulation a Winner at SIIA CODiE Awards  May 23, 2006


Prestigious Peer-Recognition Industry Award for “Hate Comes Home”
Potomac, MD: WILL Interactive, Inc., the Potomac, MD-based leader in virtual experience behavior modification gaming, has been named a winner at the Software & Information Industry Association’s 21st Annual CODiE Awards for the immersive learning simulation Hate Comes Home in the category of Best Instructional Solution: Social Studies.
Hate [...]