Social Responsibility, Drug and Alcohol Abuse

Age Range:       12-17

Creation Date:       1997—Software Updated in 2008

Contract Client:       Robert Wood Johnson Foundation

Availablility:       both  CD-ROM and Online Subscription

Description

Interactive Nights Out 2™(INO2™) helps 12-17 year-olds make educated choices about alcohol and other drugs. Students assume the roes of two lead characters in two different interactive movies. At numerous decision points, users make the pivotal choices that determine their story-line and outcome.

Interactive Nights Out 2™(INO2™) is two virtual experience interactive movies (Friday Night and On the Road) that help you make better decisions and be happier and healthier. The decisions you make for the characters in the games determine the outcomes you see. Your ability to make decisions is impacted by the amount of alcohol and drugs you consume.

Friday Night (female lead), opens with the worst "morning after" a 16-year-old can imagine: your best friend hates you, your dog is dead, your family is gone, the police have arrested you, and you projectile vomit on a cop's shoes. Ouch. But, you get a second chance to go back to Friday Night and make different decisions regarding alcohol, marijuana, family, responsibility, and socializing. Can you fix your morning after, save your dog's life, and find the best ending?

On the Road (male lead) launches 'you' on an overnight field trip accompanied by your girlfriend, your favorite teacher, your out-of-control sister, drug dealer, a bus-load of kids, and one very big guy named Trey. Hijinks and learning ensue as the night becomes a test of what you are made of. What do tonight's choices have to do with your future? Choose, you'll see. Fun never had so may endings!

Awards / Recognition

Children's Technology Review—All Star Software