The Challenge II by WILL Interactive

The Challenge II

Teen Leadership and Personal Development

Age Range:       15-20

Creation Date:       2006—programming Updated in 2009

Contract Client:       U.S. Army—J.R.O.T.C.

Availablility:       both  CD-ROM and Online Subscription

Purchasing Options

Online — Starting at $50.00 / year

Unlimited online play on the new WILL Campus. Includes the ability to create virtual classes, assign games to your students, and track their progress.

CD-ROM — $299.00

The best option for those with slow, limited, or no internet access. Take it with you wherever you go.

Description

Developed in cooperation with the Army JROTC, The Challenge 2 addresses teen leadership while incorporating relationships, peers, school choices, life choices, and monumental matters about the future. Learn how to practice the habits of effective teens that handle the challenges of the present while working for the future.

Erin
She has a lot going for her and was just helping out the community center to get some college credit.

Derek
He doesn't have the drive to succeed. His mom forced him to take tutoring sessions at the community center.

Despite their differences, Erin and Derek's lives become intertwined in a fight to save the center from being shut down. Can you be responsible and proactive? Can you be a leader? Can you achieve? See if your decisions can save the community center and help shape a positive future.

System Requirements